Gaming VPN

May 23, 2010 at 15:26:04
Specs: Windows server 2003
Hi, I've been for some time now trying to setup
a VPN for games...
my friends and i like to play halo, starcraft,
and a lot of LAN only games. however we no
longer live close to each other after i moved.
so i thought why not make a VPN, i have
some knowledge of windows server 2003 and
i'm comfortable using it. (I've been teaching
myself by trial and error, and Google is a big
help XD ).
i've managed to create a remote access VPN,
domain and DNS server. my clients can
connect, ping, and access all the resources
though it. however our games still are not
working quite right. i've been using halo to
trouble shoot the VPN because it allows me to
connect though a lobby or though a direct ip.
when i start halo (which i have forced to use
the VPN ip address) i cannot see any of the
other games in the lobby however i can
connect to another game on the VPN though
direct ip and maintain a game with minimal

i was looking around on Google and found that
most games use UDP Packets to broadcast
there info. and that win2k3 server dose not
nativity forward these packets. halo also
broadcasts its host info. using UDP,
explaining why i cant see any games in the
lobby. nutz!

my set up is: server to hub (yes a hub) to
cable modem.
client to router to cable modem though internet
to server
both have all firewalls disabled (for testing. ill
put them back when it works)

i'm posting this because i've finally met my
match. i need a windows 2003 server VPN that
allows UDP packets and i don't want to use
hamatchi (why i don't like it and it supports
only 20 users)

so can anyone please tell me how to setup a
windows 2003 server VPN that allows UDP
packets so i can use it for games.

i have every thing backed up so even starting
with a fresh install is fine by me.

See More: Gaming VPN

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May 23, 2010 at 18:55:57
"so i thought why not make a VPN"

Why didn't you think "I will bring up a game server and host games"?

What do you think a vpn is going to do for your game play?

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May 29, 2010 at 10:50:47
because some of the games we play don't have server app's.

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