Solved Extracting .WAV and .MP3 from a (Dungeon Siege) .DSRES file?

February 9, 2017 at 18:00:18
Specs: Windows 7
I noticed that somebody already asked this question before, so here is the original post:

"There's many games that have their files compressed into one big Data or Res file, anyone know a way to extract the files from them...
in my case: Dsres file (DungeonSiege)
many mod makers make their mods tank protected (Tank Viewer - program to see and extract the files from dsres dsmap files)
as the Dsres file is tank protected, I cannot open it, and so cannot extract the music from it.
I've used Hex editor to see the file names in it...

around 2006 y. I still remember someone have made a Batch file for extracting files from dsres...

I've try to search for it but wasn't able to find anything about it

hope someone can help me whit a little info for making such a Batch file

-Excuse my BAD English-"

I'm in the same boat. Some of the music from these protected .DSRES files is actually available on YouTube, but YouTube doesn't offer the greatest quality (plus they sound like they were recorded at a low bitrate). I'd rather have the original quality straight out of the mod. (And yes, I have tried contacting the authors about it. For most their E-Mails are no longer in use, and the rest never answer back, so perhaps their E-Mails are gone, too.)

Somebody provided a link to a Google Group as a response to Kabe's post but a lot of it is in French so it's hard to navigate. AFAIK Kabe didn't make a post on there, so no idea if they were ever able to solve their issue. If anyone knows a way to extract these formats (.WAV/.MP3) from the protected .DSRES files I would love to hear it.

message edited by PupusaBus

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February 9, 2017 at 20:31:28
I would need a copy of the "dsres" file to mess with, but probability of about zero, from me. Maybe I can flip it to a couple other people. If it's encrypted, forget it - I'm not that talented. Good luck!

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February 11, 2017 at 08:52:58
✔ Best Answer
here is a weird suggestion:

record the audio from your soundcard while playing the game.

here is an example talking about a loopback cable using audacity:

Simple solutions are often the best

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