Solved Batch file edits ini and inserts Remote IP

November 21, 2011 at 01:03:52
Specs: Windows 7
Hello I have server.ini file That I need to be edited as a scheduled task before my server starts.
I have a batch file that runs my server and it starts up with task scheduler.

Basically It uses the unreal server ini setup so I need to edit:

[IpDrv.GameSpyQR]
bNAT=False
IP=127.0.0.1

inside the ini file before it runs server.exe Which is simple I need to put that in my batch file.

So this is what it looks like right now in my batch file:

server.exe GLOBAL ES2Border.aao log=server.log ini=server.ini

before this line I need to have this batch file edit the:

[IpDrv.GameSpyQR]
bNAT=False
IP=127.0.0.1

and replace the section where IP= is with my remote IP address.

I have a DNS Hostname but I can't put that in the ini. So I have to have a way to lookup my hostname and translate that to a IP then insert it into the "IP=127.0.0.1" With the DNS hostname's IP


See More: Batch file edits ini and inserts Remote IP

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#1
November 21, 2011 at 16:36:27
✔ Best Answer
One assumption with the script below is that server.ini is in the same directory as the script.

@echo off
set strIp=
echo ---- Resolving DNS Hostname
nslookup YOURDNSHOSTNAME
echo.
for /f "tokens=1,2" %%A in ('nslookup YOURDNSHOSTNAME') do (
	if /I "%%A"=="address:" (set strIp=%%B)
)
echo --- Old server.ini file
type server.ini
echo [IpDrv.GameSpyQR]>server1.ini
for /f "delims=^= tokens=1,2 skip=1" %%A in (server.ini) do (
	if /I "%%A"=="IP" (echo %%A=%strIp%>>server1.ini) else (echo %%A=%%B>>server1.ini)
)
echo.
type server1.ini>server.ini
echo --- New server.ini file
type server.ini
echo.
ping -n 1 127.0.0.1>nul
del /F /Q server1.ini
pause


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#2
November 21, 2011 at 19:57:19
Yes it is in the same directory. Ok so just insert this in front of the bat file?

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#3
November 21, 2011 at 20:07:58
Unfortunately It messed up the ini file after it edited it. How would I post a before and after?

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Related Solutions

#4
November 22, 2011 at 16:06:14
Paste your script, the ini file before the script and after the script into a reply so I can see what the problem could be.

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#5
November 24, 2011 at 14:39:20
The following is the batch file after I inserted my host name:
@echo off
set strIp=
echo ---- Resolving DNS Hostname
nslookup Kiaos.dyndns.org
echo.
for /f "tokens=1,2" %%A in ('nslookup Kiaos.dyndns.org') do (
if /I "%%A"=="address:" (set strIp=%%B)
)
echo --- Old server.ini file
type server.ini
echo [IpDrv.GameSpyQR]>server1.ini
for /f "delims=^= tokens=1,2 skip=1" %%A in (server.ini) do (
if /I "%%A"=="IP" (echo %%A=%strIp%>>server1.ini) else (echo %%A=%%B>>server1.ini)
)
echo.
type server1.ini>server.ini
echo --- New server.ini file
type server.ini
echo.
ping -n 1 127.0.0.1>nul
del /F /Q server1.ini
pause

server.exe GLOBAL ES2Border.aao log=server.log ini=server.ini


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#6
November 24, 2011 at 14:43:23
The following is the server.ini file before it was edited by the batch file:

[URL]
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Recruit
Map=Entry.aao
LocalMap=Entry.aao
Host=
Portal=
MapExt=aao
EXEName=uw.exe
SaveExt=usa
Port=1716
Class=AGP_Characters.AGP_Character

[FirstRun]
FirstRun=250000

[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
;Console=XInterface.ExtendedConsole
GUIController=AGP_Interface.AAGUIController
StreamPlayer=Engine.StreamInteraction
Language=int
Product=ArmyOps
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
DefaultGame=AGP_Gameplay.AGP_GameSinglePlayer
DefaultServerGame=AGP_Gameplay.AGP_GameTeamObjective
ViewportManager=WinDrv.WindowsClient
;ViewportManager=XboxDrv.XboxClient
;ViewportManager=SDLDrv.SDLClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
DetectedVideoMemory=0
ServerReadsStdin=False

[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
CacheRecordPath=../System/*.ucl
MusicPath=../Music
SpeechPath=../Speech
Paths=../System/*.u
Paths=../Maps/*.aao
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Paths=../StaticMeshes/*.usx
Paths=../Animations/*.ukx
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevNet
Suppress=DevLIPSinc
Suppress=DevKarma
Suppress=RecordCache
Suppress=MapVoteDebug
Suppress=Init
Suppress=MapVote
Suppress=VoiceChat
Suppress=ChatManager
Suppress=Timer

[Engine.GameEngine]
CacheSizeMegs=64
UseSound=True
VoIPAllowVAD=False
ServerActors=IpDrv.GameSpyQR
ServerActors=DBAuth.DBMBS
;ServerActors=UTelnet.TelnetServer
ServerPackages=Core
ServerPackages=Engine
ServerPackages=Fire
ServerPackages=Editor
ServerPackages=IpDrv
;ServerPackages=UWeb
ServerPackages=GamePlay
ServerPackages=AGP_Effects
ServerPackages=AGP_UI
ServerPackages=AGP
ServerPackages=AGP_Gameplay
ServerPackages=AGP_Characters
ServerPackages=AGP_AI
ServerPackages=AGP_Inventory
ServerPackages=AGP_Script
ServerPackages=AGP_Objects
UseStaticMeshBatching=True
ColorHighDetailMeshes=False
ColorSlowCollisionMeshes=False
ColorNoCollisionMeshes=False
ColorWorldTextures=False
ColorPlayerAndWeaponTextures=False
ColorInterfaceTextures=False
MainMenuClass=AGP_Interface.AAMainMenu
ConnectingMenuClass=AGP_Interface.AAServerLoading
DisconnectMenuClass=AGP_Interface.AADisconnectOptionPage
LoadingClass=AGP_Interface.AALevelLoading

[WinDrv.WindowsClient]
WindowedViewportX=800
WindowedViewportY=600
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=800
MenuViewportY=600
Brightness=0.800000
Contrast=0.700000
Gamma=1.000000
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
AnimMeshDynamicLOD=0.0
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False
ScaleHUDX=0.0
MouseXMultiplier=1.000
MouseYMultiplier=1.000
UseSpeechRecognition=True
WeatherEffects=True
DrawDistanceLOD=1.0

[SDLDrv.SDLClient]
WindowedViewportX=800
WindowedViewportY=600
FullscreenViewportX=800
FullscreenViewportY=600
TextureDetail=High
SkinDetail=High
LightmapDetail=High
TextureMinLOD=0
TextureMaxLOD=12
MenuViewportX=800
MenuViewportY=600
Brightness=0.800000
Contrast=0.700000
Gamma=1.000000
UseJoystick=False
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.000000
ScaleRUV=2000.000000
MinDesiredFrameRate=35.000000
AnimMeshDynamicLOD=0.0
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False
WeatherEffects=True
DrawDistanceLOD=1.0
IgnoreUngrabbedMouse=False
AllowUnicodeKeys=False
AllowCommandQKeys=True
MacFakeMouseButtons=True
MacKeepAllScreensOn=False
TextToSpeechFile=
MacNativeTextToSpeech=True

[Engine.Player]
ConfiguredInternetSpeed=10000
ConfiguredLanSpeed=10000

[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=True
CompatibilityMode=False
MaxEAXVersion=255
UsePrecache=True
ReverseStereo=False
Channels=32
MusicVolume=0.10000
AmbientVolume=0.500000
SoundVolume=0.30000
VoiceVolume=4.000000
VolumeScaleRec=0.100000
DopplerFactor=1.0
Rolloff=1.0
TimeBetweenHWUpdates=15
DisablePitch=False
LowQualitySound=False
UseVoIP=False
UseVAD=False
UseSpatializedVoice=False
SpatializedVoiceRadius=100000
EnhancedDenoiser=False
LocalZOffset=0.0

[IpDrv.TcpNetDriver]
AllowDownloads=False
ConnectionTimeout=180.0
InitialConnectTimeout=1000.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=10000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=25
LanServerMaxTickRate=35
;DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
AllowPlayerPortUnreach=False
LogPortUnreach=False
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=False

[IpServer.UdpServerQuery]
GameName=ut2

[IpDrv.MasterServerUplink]
DoUplink=True
UplinkToGamespy=True
SendStats=True
ServerBehindNAT=False

[IpDrv.MasterServerLink]
LANPort=11777
LANServerPort=10777
;RedirectToURL=
;ProxyServerHost=
;ProxyServerPort=3128
;UseCompression=True

[Engine.DemoRecDriver]
;AllowDownloads=True
;DemoSpectatorClass=UnrealGame.DemoRecSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60

[Engine.AccessControl]
AdminPassword=matrix
GamePassword=
IPPolicies[0]=ACCEPT,*
IPPolicies[1]=
IPPolicies[2]=
IPPolicies[3]=
IPPolicies[4]=
IPPolicies[5]=
IPPolicies[6]=
IPPolicies[7]=
IPPolicies[8]=
IPPolicies[9]=
IPPolicies[10]=
IPPolicies[11]=
IPPolicies[12]=
IPPolicies[13]=
IPPolicies[14]=
IPPolicies[15]=
IPPolicies[16]=
IPPolicies[17]=
IPPolicies[18]=
IPPolicies[19]=
IPPolicies[20]=
IPPolicies[21]=
IPPolicies[22]=
IPPolicies[23]=
IPPolicies[24]=
IPPolicies[25]=
IPPolicies[26]=
IPPolicies[27]=
IPPolicies[28]=
IPPolicies[29]=
IPPolicies[30]=
IPPolicies[31]=
IPPolicies[32]=
IPPolicies[33]=
IPPolicies[34]=
IPPolicies[35]=
IPPolicies[36]=
IPPolicies[37]=
IPPolicies[38]=
IPPolicies[39]=
IPPolicies[40]=
IPPolicies[41]=
IPPolicies[42]=
IPPolicies[43]=
IPPolicies[44]=
IPPolicies[45]=
IPPolicies[46]=
IPPolicies[47]=
IPPolicies[48]=
IPPolicies[49]=
BanListFilename=BanList.txt
bDontKickLastPlayer=False
bAllowMaybeFail=False
asTeamPasswords[0]=
asTeamPasswords[1]=
; PlayerAdmin=SomePlayerName
PlayerAdmin=Icingdeath87,cheaters

[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0

[Engine.LevelInfo]
PhysicsDetailLevel=PDL_Medium

[Engine.AmbientSound]
AmbientVolume=0.25

[Engine.Console]
ConsoleKey=9

[XInterface.ExtendedConsole]
ConsoleHotKey=192
;NeedPasswordMenuClass=GUI2K4.UT2K4GetPassword
NeedPasswordMenuClass=AGP_Interface.AAGetPassword
bSpeechMenuUseMouseWheel=True
bSpeechMenuUseLetters=False
SMOriginX=0.01
SMOriginY=0.3
LetterKeys[0]=IK_Q
LetterKeys[1]=IK_W
LetterKeys[2]=IK_E
LetterKeys[3]=IK_R
LetterKeys[4]=IK_A
LetterKeys[5]=IK_S
LetterKeys[6]=IK_D
LetterKeys[7]=IK_F
LetterKeys[8]=IK_Z
LetterKeys[9]=IK_X
;MusicManagerClassName=GUI2K4.StreamPlayer
MusicManagerClassName=AGP_Interface.StreamPlayer

[XInterface.GUIController]
MenuMouseSens=1.25
bModAuthor=false
bExpert=false

[UTelnet.TelnetServer]
Application=UTelnet.AASM
Password=
bEnabled=False

[Engine.StatLog]
LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT.exe
LocalBatcherParams=
LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html
WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats.exe
WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT
WorldStatsURL=http://www.netgamesusa.com
LocalLogDir=../Logs
bWorldLog=True
WorldLogDir=../Logs
bWorldBatcherError=False
bBatchLocal=False

[Engine.GameInfo]
bLowGore=False
bVeryLowGore=False
bChangeLevels=False
GoreLevel=0
AutoAim=0.930000
MaxSpectators=2
MaxPlayers=26
MaxAdmins=2
bLocalLog=True
bWorldLog=True
bEnableStatLogging=True
bWeaponStay=False
sbAllowWeaponThrowing=True
bAllowBehindView=False
bAdminCanPause=False
bWeaponShouldViewShake=True
bLargeGameVOIP=False
GameDifficulty=1.000000
ResetTimeDelay=0
GoalScore=0
MaxLives=0
TimeLimit=10
AccessControlClass=Engine.AccessControl
MaplistHandlerType=
GameStatsClass=
SecurityClass=
VotingHandlerType=
ServerSkillLevel=
MaxIdleTime=120.000000
bDeathMessages=True
ScoreMode=SSM_On
bBinaryAuthProtocol=False
bSendDistributionHistory=True
bSendRoundTimeInfo=True
bSendExperienceTimestamp=False

[IpDrv.GameSpyQR]
bNAT=False
IP=75.163.221.230

[AGP_Gameplay.AGP_GameTeamObjective]
bAllowPrivateChat=True
bAllowNonTeamChat=False
ForceObjectiveGroupTag[0]=None
ForceObjectiveGroupTag[1]=None
ForceObjectiveGroupTag[2]=None
ForceObjectiveGroupTag[3]=None
ForceObjectiveGroupTag[4]=None
ForceObjectiveGroupTag[5]=None
ForceObjectiveGroupTag[6]=None
ForceObjectiveGroupTag[7]=None
ForceObjectiveGroupTag[8]=None
ForceObjectiveGroupTag[9]=None
ForceObjectiveGroupTag[10]=None
ForceObjectiveGroupTag[11]=None
ForceObjectiveGroupTag[12]=None
ForceObjectiveGroupTag[13]=None
ForceObjectiveGroupTag[14]=None
ForceObjectiveGroupTag[15]=None
ForceObjectiveGroupTag[16]=None
ForceObjectiveGroupTag[17]=None
ForceObjectiveGroupTag[18]=None
ForceObjectiveGroupTag[19]=None
ForceObjectiveGroupTag[20]=None
ForceObjectiveGroupTag[21]=None
ForceObjectiveGroupTag[22]=None
ForceObjectiveGroupTag[23]=None
ForceObjectiveGroupTag[24]=None
ForceObjectiveGroupTag[25]=None
ForceObjectiveGroupTag[26]=None
ForceObjectiveGroupTag[27]=None
ForceObjectiveGroupTag[28]=None
ForceObjectiveGroupTag[29]=None
ForceObjectiveGroupTag[30]=None
ForceObjectiveGroupTag[31]=None
ForceObjectiveSlot[0]=0
ForceObjectiveSlot[1]=0
ForceObjectiveSlot[2]=0
ForceObjectiveSlot[3]=0
ForceObjectiveSlot[4]=0
ForceObjectiveSlot[5]=0
ForceObjectiveSlot[6]=0
ForceObjectiveSlot[7]=0
ForceObjectiveSlot[8]=0
ForceObjectiveSlot[9]=0
ForceObjectiveSlot[10]=0
ForceObjectiveSlot[11]=0
ForceObjectiveSlot[12]=0
ForceObjectiveSlot[13]=0
ForceObjectiveSlot[14]=0
ForceObjectiveSlot[15]=0
ForceObjectiveSlot[16]=0
ForceObjectiveSlot[17]=0
ForceObjectiveSlot[18]=0
ForceObjectiveSlot[19]=0
ForceObjectiveSlot[20]=0
ForceObjectiveSlot[21]=0
ForceObjectiveSlot[22]=0
ForceObjectiveSlot[23]=0
ForceObjectiveSlot[24]=0
ForceObjectiveSlot[25]=0
ForceObjectiveSlot[26]=0
ForceObjectiveSlot[27]=0
ForceObjectiveSlot[28]=0
ForceObjectiveSlot[29]=0
ForceObjectiveSlot[30]=0
ForceObjectiveSlot[31]=0
bWeaponStay=False
bAllowWeaponThrowing=True
ResetTimeDelay=0
bDemoRecSounds=True
bDemoRecMuzzleFlash=True

[AGP_Gameplay.AGP_GameTeam]
FFScoreLimit=400
MaxTeamSize=13
bPlayersBalanceTeams=True
bAutoBalanceBetweenRounds=True
bNeverAutoBalance=False
bSpectatePlayersOnly=True
bSpectateFirstPersonOnly=False
bSpectateFriendsOnly=True
bSpectateBodies=False
bEnableROEKickTimer=True
bEnableROEKick=True
bEnableROEKickDeath=False
bForcePSSet=False
TeamZeroPSSet=0
TeamOnePSSet=0
ForcePSSetTag[0]=None
ForcePSSetTag[1]=None
ForcePSSetTag[2]=None
ForcePSSetTag[3]=None
ForcePSSetTag[4]=None
ForcePSSetTag[5]=None
ForcePSSetTag[6]=None
ForcePSSetTag[7]=None
ForcePSSetTag[8]=None
ForcePSSetTag[9]=None
ForcePSSetTag[10]=None
ForcePSSetTag[11]=None
ForcePSSetTag[12]=None
ForcePSSetTag[13]=None
ForcePSSetTag[14]=None
ForcePSSetTag[15]=None
ForcePSSetTag[16]=None
ForcePSSetTag[17]=None
ForcePSSetTag[18]=None
ForcePSSetTag[19]=None
ForcePSSetTag[20]=None
ForcePSSetTag[21]=None
ForcePSSetTag[22]=None
ForcePSSetTag[23]=None
ForcePSSetTag[24]=None
ForcePSSetTag[25]=None
ForcePSSetTag[26]=None
ForcePSSetTag[27]=None
ForcePSSetTag[28]=None
ForcePSSetTag[29]=None
ForcePSSetTag[30]=None
ForcePSSetTag[31]=None
ForcePSSetTeamSlot[0]=0
ForcePSSetTeamSlot[1]=0
ForcePSSetTeamSlot[2]=0
ForcePSSetTeamSlot[3]=0
ForcePSSetTeamSlot[4]=0
ForcePSSetTeamSlot[5]=0
ForcePSSetTeamSlot[6]=0
ForcePSSetTeamSlot[7]=0
ForcePSSetTeamSlot[8]=0
ForcePSSetTeamSlot[9]=0
ForcePSSetTeamSlot[10]=0
ForcePSSetTeamSlot[11]=0
ForcePSSetTeamSlot[12]=0
ForcePSSetTeamSlot[13]=0
ForcePSSetTeamSlot[14]=0
ForcePSSetTeamSlot[15]=0
ForcePSSetTeamSlot[16]=0
ForcePSSetTeamSlot[17]=0
ForcePSSetTeamSlot[18]=0
ForcePSSetTeamSlot[19]=0
ForcePSSetTeamSlot[20]=0
ForcePSSetTeamSlot[21]=0
ForcePSSetTeamSlot[22]=0
ForcePSSetTeamSlot[23]=0
ForcePSSetTeamSlot[24]=0
ForcePSSetTeamSlot[25]=0
ForcePSSetTeamSlot[26]=0
ForcePSSetTeamSlot[27]=0
ForcePSSetTeamSlot[28]=0
ForcePSSetTeamSlot[29]=0
ForcePSSetTeamSlot[30]=0
ForcePSSetTeamSlot[31]=0
bWeaponStay=False
bAllowWeaponThrowing=True
ResetTimeDelay=0

[AGP_Gameplay.AGP_GameDeathMatch]
MinNetPlayers=1
InitialWarmupTime=30
bCycleMaps=False
RoundsPerMatch=7
MatchesBeforeCycle=1
bKickIdlePlayersTimed=False
bKickIdlePlayersRounds=True
bKickIdleSpectators=False
IdlePlayerKickTime=0
IdlePlayerKickRounds=2
bTournamentMode=False
bWeaponStay=False
bAllowWeaponThrowing=True
ResetTimeDelay=0

[AGP_Gameplay.AGP_GameMultiPlayer]
bRequireAuthorization=True
bMPCheatsEnabled=False
VoteKick_Cooldown=3.000000
MinHonor=10
MaxHonor=100

[AGP.AGP_GameInfo]
ForceGameplay=FORCE_None
bOpenAllWeaponClassSlots=True
MaxAuthConnections=1
bEnableMapTesting=True
bEnableCodeTesting=True
bDemoExploreTheArmyMode=False
bDisableTakeDamageViewShift=False
iMaxAINPCsToSpawn=-1
fpMaxNPCToPlayerRatio=0.000000
bAutoAT=False
fpNPCSpawnDelay=0.100000
fpNPCInitialSpawnDelay=1.500000
ServerToursDownloadServer=dms1.americasarmy.com
iDelayedRoundStartTimeSeconds=10
bDisableESS=False

[Engine.GameReplicationInfo]
ServerName=ÿSF ÿGamerz Haven
ShortName=ÿSF ÿGamerz Haven
AdminName=Icingdeath87
AdminEmail=Non-disclosed
ServerRegion=0
MOTDLine1=It's Time to kick ass and chew bubble gum. But Im all Outa gum!
MOTDLine2=
MOTDLine3=
MOTDLine4=
MOTDDisplaySeconds=5
bHUDHideAmmoCount=False
bHUDHideWeaponStatus=False
bHUDHideWeapon=False
bHUDHideGrenades=False
bHUDHideHealth=False
bHUDHideMedical=False
bHUDHideCombatEffect=False
bHUDHideOptics=False
bHUDHideCompass=False
bHUDHideTimer=False
bHUDHideObjectives=False
bHUDHideRadar=False

[AGP_Gameplay.AGP_MapList]
MapNum=4
Maps=SFOasis.aao
Maps=SFcsar.aao
Maps=SFWaterTreatment.aao
Maps=SFBlizzard.aao

[AGP_Gameplay.AGP_GameTournament]
asTournamentTeamName[0]=My Team
asTournamentTeamName[1]=Your Team
sMatchName=July 4th Match
sTournamentName=My Tournament
sLeagueName=My League's Name
iTournamentRequestDelayTime=30
iTournamentRoundDelayTime=5
iTournamentWarmupDuration=4
iTournamentSwapTime=60
iTournamentSwapLimit=3
iTournamentPauseLimit=90
bTournamentMercyRule=True
bTournamentOpenAllWeaponClassSlots=True
bTournamentTeamCaptainsAllowed=True
bTournamentTeamPasswordsRequired=False
bTournamentTieSuddenDeath=False
bTournamentTieScore=False
bTournamentEnableRandomTeamAssignments=True

[DBAuth.DBAuth]
GameServerIP=75.163.202.121

[DBAuth.AuthorizeServerRequestAdapter]
;ServerAuthUsername=
;ServerAuthPassword=

[Editor.EditorEngine]
EditPackages=Core
EditPackages=Engine
EditPackages=UUnitTest
EditPackages=EngineTest
EditPackages=Fire
EditPackages=Editor
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=DBAuth
EditPackages=UTelnet
EditPackages=GamePlay
EditPackages=XInterface
EditPackages=AGP_UI
EditPackages=AGP_Effects
EditPackages=AGP
EditPackages=DBAuthTest
EditPackages=AGP_Characters
EditPackages=AGP_Game
EditPackages=AGP_Gameplay
EditPackages=AGP_AI
EditPackages=AGP_Inventory
EditPackages=AGP_Script
EditPackages=AGP_Objects
EditPackages=AGP_Security
EditPackages=AGP_Vehicles
EditPackages=AGP_Interface
EditPackages=AGP_Test
CutdownPackages=Core
CutdownPackages=Editor
CutdownPackages=Engine
CutdownPackages=Fire
CutdownPackages=GamePlay
CutdownPackages=IpDrv
CutdownPackages=UnrealEd
CutdownPackages=XInterface
CutdownPackages=AGP_Game
CutdownPackages=AGP_Gameplay
CutdownPackages=AGP_Vehicles
CutdownPackages=AGP_Interface

[D3DDrv.D3DRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=False
UseStencil=True
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.8
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
AvoidHitches=False
OverrideDesktopRefreshRate=False
ReportUnusedTextures=False

[D3D9Drv.D3D9RenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
OverrideDesktopRefreshRate=False

[OpenGLDrv.OpenGLRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseTrilinear=True
UseStencil=False
MaxTextureUnits=8
VARSize=32
ReduceMouseLag=False
UseVSync=False
LevelOfAnisotropy=1.0
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseVBO=True
UseVSync=False
AppleVA=1
MultisampleBuffers=0
MultisampleSamples=0
MultisampleHint=2
DesiredRefreshRate=0
ForceCompression=False
DetailTexMipBias=0.000000
TerrainLOD=0
SkyboxHack=False
LowQualityTerrain=False
Use16bitTextures=False
Use16bit=False

[PixoDrv.PixoRenderDevice]
FogEnabled=True
Zoom2X=True
SimpleMaterials=True
LimitTextureSize=True
LowQualityTerrain=True
TerrainLOD=10
SkyboxHack=True
FilterQuality3D=1
FilterQualityHUD=1
HighDetailActors=False
SuperHighDetailActors=False
ReduceMouseLag=False
DesiredRefreshRate=0
DetailTexMipBias=0.000000
Use16bitTextures=False
Use16bit=True
UseStencil=False
UseCompressedLightmaps=False
DetailTextures=False
UsePrecaching=True

[Engine.NullRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseStencil=False

[Engine.DemoController]
DemoPlayTriggerTime=300
SavedDemos[0]=AA_Demo_01
SavedDemos[1]=
SavedDemos[2]=
SavedDemos[3]=
SavedDemos[4]=
SavedDemos[5]=
SavedDemos[6]=
SavedDemos[7]=
SavedDemos[8]=
SavedDemos[9]=
SavedDemos[10]=
SavedDemos[11]=
SavedDemos[12]=
SavedDemos[13]=
SavedDemos[14]=
SavedDemos[15]=
SavedDemos[16]=
SavedDemos[17]=
SavedDemos[18]=
SavedDemos[19]=
SavedDemos[20]=
SavedDemos[21]=
SavedDemos[22]=
SavedDemos[23]=
SavedDemos[24]=
SavedDemos[25]=
SavedDemos[26]=
SavedDemos[27]=
SavedDemos[28]=
SavedDemos[29]=
SavedDemos[30]=
SavedDemos[31]=

[AGP_Inventory.Weapon_M4A1_Rifle_Mod]
ExchangeFireModes=0
Priority=0
bDemoRecSounds=True
bDemoRecMuzzleFlash=True

[AGP_Inventory.Ammo_40mm_1_Gren_Mod]
bDemoRecSounds=True
bDemoRecMuzzleFlash=True

[AGP_Inventory.Ammo_762mm_5_Rounds]
bDemoRecSounds=True
bDemoRecMuzzleFlash=True

[AGP_Inventory.Ammo_40mm_1_Gren]
bDemoRecSounds=True
bDemoRecMuzzleFlash=True

[Engine.PhysicsVolume]
bDemoRecSounds=True
bDemoRecMuzzleFlash=True


Report •

#7
November 24, 2011 at 14:43:47

The following is the server.ini after it was edited the result is the server not being able to load:

[IpDrv.GameSpyQR]
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Recruit
Map=Entry.aao
LocalMap=Entry.aao
Host=
Portal=
MapExt=aao
EXEName=uw.exe
SaveExt=usa
Port=1716
Class=AGP_Characters.AGP_Character
[FirstRun]=
FirstRun=250000
[Engine.Engine]=
RenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
GUIController=AGP_Interface.AAGUIController
StreamPlayer=Engine.StreamInteraction
Language=int
Product=ArmyOps
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
DefaultGame=AGP_Gameplay.AGP_GameSinglePlayer
DefaultServerGame=AGP_Gameplay.AGP_GameTeamObjective
ViewportManager=WinDrv.WindowsClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
DetectedVideoMemory=0
ServerReadsStdin=False
[Core.System]=
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
CacheRecordPath=../System/*.ucl
MusicPath=../Music
SpeechPath=../Speech
Paths=../System/*.u
Paths=../Maps/*.aao
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Paths=../StaticMeshes/*.usx
Paths=../Animations/*.ukx
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevNet
Suppress=DevLIPSinc
Suppress=DevKarma
Suppress=RecordCache
Suppress=MapVoteDebug
Suppress=Init
Suppress=MapVote
Suppress=VoiceChat
Suppress=ChatManager
Suppress=Timer
[Engine.GameEngine]=
CacheSizeMegs=64
UseSound=True
VoIPAllowVAD=False
ServerActors=IpDrv.GameSpyQR
ServerActors=DBAuth.DBMBS
ServerPackages=Core
ServerPackages=Engine
ServerPackages=Fire
ServerPackages=Editor
ServerPackages=IpDrv
ServerPackages=GamePlay
ServerPackages=AGP_Effects
ServerPackages=AGP_UI
ServerPackages=AGP
ServerPackages=AGP_Gameplay
ServerPackages=AGP_Characters
ServerPackages=AGP_AI
ServerPackages=AGP_Inventory
ServerPackages=AGP_Script
ServerPackages=AGP_Objects
UseStaticMeshBatching=True
ColorHighDetailMeshes=False
ColorSlowCollisionMeshes=False
ColorNoCollisionMeshes=False
ColorWorldTextures=False
ColorPlayerAndWeaponTextures=False
ColorInterfaceTextures=False
MainMenuClass=AGP_Interface.AAMainMenu
ConnectingMenuClass=AGP_Interface.AAServerLoading
DisconnectMenuClass=AGP_Interface.AADisconnectOptionPage
LoadingClass=AGP_Interface.AALevelLoading
[WinDrv.WindowsClient]=
WindowedViewportX=800
WindowedViewportY=600
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=800
MenuViewportY=600
Brightness=0.800000
Contrast=0.700000
Gamma=1.000000
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
AnimMeshDynamicLOD=0.0
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False
ScaleHUDX=0.0
MouseXMultiplier=1.000
MouseYMultiplier=1.000
UseSpeechRecognition=True
WeatherEffects=True
DrawDistanceLOD=1.0
[SDLDrv.SDLClient]=
WindowedViewportX=800
WindowedViewportY=600
FullscreenViewportX=800
FullscreenViewportY=600
TextureDetail=High
SkinDetail=High
LightmapDetail=High
TextureMinLOD=0
TextureMaxLOD=12
MenuViewportX=800
MenuViewportY=600
Brightness=0.800000
Contrast=0.700000
Gamma=1.000000
UseJoystick=False
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.000000
ScaleRUV=2000.000000
MinDesiredFrameRate=35.000000
AnimMeshDynamicLOD=0.0
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False
WeatherEffects=True
DrawDistanceLOD=1.0
IgnoreUngrabbedMouse=False
AllowUnicodeKeys=False
AllowCommandQKeys=True
MacFakeMouseButtons=True
MacKeepAllScreensOn=False
TextToSpeechFile=
MacNativeTextToSpeech=True
[Engine.Player]=
ConfiguredInternetSpeed=10000
ConfiguredLanSpeed=10000
[ALAudio.ALAudioSubsystem]=
UseEAX=False
Use3DSound=False
UseDefaultDriver=True
CompatibilityMode=False
MaxEAXVersion=255
UsePrecache=True
ReverseStereo=False
Channels=32
MusicVolume=0.10000
AmbientVolume=0.500000
SoundVolume=0.30000
VoiceVolume=4.000000
VolumeScaleRec=0.100000
DopplerFactor=1.0
Rolloff=1.0
TimeBetweenHWUpdates=15
DisablePitch=False
LowQualitySound=False
UseVoIP=False
UseVAD=False
UseSpatializedVoice=False
SpatializedVoiceRadius=100000
EnhancedDenoiser=False
LocalZOffset=0.0
[IpDrv.TcpNetDriver]=
AllowDownloads=False
ConnectionTimeout=180.0
InitialConnectTimeout=1000.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=10000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=25
LanServerMaxTickRate=35
DownloadManagers=Engine.ChannelDownload
AllowPlayerPortUnreach=False
LogPortUnreach=False
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=False
[IpServer.UdpServerQuery]=
GameName=ut2
[IpDrv.MasterServerUplink]=
DoUplink=True
UplinkToGamespy=True
SendStats=True
ServerBehindNAT=False
[IpDrv.MasterServerLink]=
LANPort=11777
LANServerPort=10777
[Engine.DemoRecDriver]=
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60
[Engine.AccessControl]=
AdminPassword=matrix
GamePassword=
IPPolicies[0]=ACCEPT,*
IPPolicies[1]=
IPPolicies[2]=
IPPolicies[3]=
IPPolicies[4]=
IPPolicies[5]=
IPPolicies[6]=
IPPolicies[7]=
IPPolicies[8]=
IPPolicies[9]=
IPPolicies[10]=
IPPolicies[11]=
IPPolicies[12]=
IPPolicies[13]=
IPPolicies[14]=
IPPolicies[15]=
IPPolicies[16]=
IPPolicies[17]=
IPPolicies[18]=
IPPolicies[19]=
IPPolicies[20]=
IPPolicies[21]=
IPPolicies[22]=
IPPolicies[23]=
IPPolicies[24]=
IPPolicies[25]=
IPPolicies[26]=
IPPolicies[27]=
IPPolicies[28]=
IPPolicies[29]=
IPPolicies[30]=
IPPolicies[31]=
IPPolicies[32]=
IPPolicies[33]=
IPPolicies[34]=
IPPolicies[35]=
IPPolicies[36]=
IPPolicies[37]=
IPPolicies[38]=
IPPolicies[39]=
IPPolicies[40]=
IPPolicies[41]=
IPPolicies[42]=
IPPolicies[43]=
IPPolicies[44]=
IPPolicies[45]=
IPPolicies[46]=
IPPolicies[47]=
IPPolicies[48]=
IPPolicies[49]=
BanListFilename=BanList.txt
bDontKickLastPlayer=False
bAllowMaybeFail=False
asTeamPasswords[0]=
asTeamPasswords[1]=
PlayerAdmin=Icingdeath87,cheaters
[IpDrv.TcpipConnection]=
SimPacketLoss=0
SimLatency=0
[Engine.LevelInfo]=
PhysicsDetailLevel=PDL_Medium
[Engine.AmbientSound]=
AmbientVolume=0.25
[Engine.Console]=
ConsoleKey=9
[XInterface.ExtendedConsole]=
ConsoleHotKey=192
NeedPasswordMenuClass=AGP_Interface.AAGetPassword
bSpeechMenuUseMouseWheel=True
bSpeechMenuUseLetters=False
SMOriginX=0.01
SMOriginY=0.3
LetterKeys[0]=IK_Q
LetterKeys[1]=IK_W
LetterKeys[2]=IK_E
LetterKeys[3]=IK_R
LetterKeys[4]=IK_A
LetterKeys[5]=IK_S
LetterKeys[6]=IK_D
LetterKeys[7]=IK_F
LetterKeys[8]=IK_Z
LetterKeys[9]=IK_X
MusicManagerClassName=AGP_Interface.StreamPlayer
[XInterface.GUIController]=
MenuMouseSens=1.25
bModAuthor=false
bExpert=false
[UTelnet.TelnetServer]=
Application=UTelnet.AASM
Password=
bEnabled=False
[Engine.StatLog]=
LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT.exe
LocalBatcherParams=
LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html
WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats.exe
WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT
WorldStatsURL=http://www.netgamesusa.com
LocalLogDir=../Logs
bWorldLog=True
WorldLogDir=../Logs
bWorldBatcherError=False
bBatchLocal=False
[Engine.GameInfo]=
bLowGore=False
bVeryLowGore=False
bChangeLevels=False
GoreLevel=0
AutoAim=0.930000
MaxSpectators=2
MaxPlayers=26
MaxAdmins=2
bLocalLog=True
bWorldLog=True
bEnableStatLogging=True
bWeaponStay=False
sbAllowWeaponThrowing=True
bAllowBehindView=False
bAdminCanPause=False
bWeaponShouldViewShake=True
bLargeGameVOIP=False
GameDifficulty=1.000000
ResetTimeDelay=0
GoalScore=0
MaxLives=0
TimeLimit=10
AccessControlClass=Engine.AccessControl
MaplistHandlerType=
GameStatsClass=
SecurityClass=
VotingHandlerType=
ServerSkillLevel=
MaxIdleTime=120.000000
bDeathMessages=True
ScoreMode=SSM_On
bBinaryAuthProtocol=False
bSendDistributionHistory=True
bSendRoundTimeInfo=True
bSendExperienceTimestamp=False
[IpDrv.GameSpyQR]=
bNAT=False
IP=75.163.221.230
[AGP_Gameplay.AGP_GameTeamObjective]=
bAllowPrivateChat=True
bAllowNonTeamChat=False
ForceObjectiveGroupTag[0]=None
ForceObjectiveGroupTag[1]=None
ForceObjectiveGroupTag[2]=None
ForceObjectiveGroupTag[3]=None
ForceObjectiveGroupTag[4]=None
ForceObjectiveGroupTag[5]=None
ForceObjectiveGroupTag[6]=None
ForceObjectiveGroupTag[7]=None
ForceObjectiveGroupTag[8]=None
ForceObjectiveGroupTag[9]=None
ForceObjectiveGroupTag[10]=None
ForceObjectiveGroupTag[11]=None
ForceObjectiveGroupTag[12]=None
ForceObjectiveGroupTag[13]=None
ForceObjectiveGroupTag[14]=None
ForceObjectiveGroupTag[15]=None
ForceObjectiveGroupTag[16]=None
ForceObjectiveGroupTag[17]=None
ForceObjectiveGroupTag[18]=None
ForceObjectiveGroupTag[19]=None
ForceObjectiveGroupTag[20]=None
ForceObjectiveGroupTag[21]=None
ForceObjectiveGroupTag[22]=None
ForceObjectiveGroupTag[23]=None
ForceObjectiveGroupTag[24]=None
ForceObjectiveGroupTag[25]=None
ForceObjectiveGroupTag[26]=None
ForceObjectiveGroupTag[27]=None
ForceObjectiveGroupTag[28]=None
ForceObjectiveGroupTag[29]=None
ForceObjectiveGroupTag[30]=None
ForceObjectiveGroupTag[31]=None
ForceObjectiveSlot[0]=0
ForceObjectiveSlot[1]=0
ForceObjectiveSlot[2]=0
ForceObjectiveSlot[3]=0
ForceObjectiveSlot[4]=0
ForceObjectiveSlot[5]=0
ForceObjectiveSlot[6]=0
ForceObjectiveSlot[7]=0
ForceObjectiveSlot[8]=0
ForceObjectiveSlot[9]=0
ForceObjectiveSlot[10]=0
ForceObjectiveSlot[11]=0
ForceObjectiveSlot[12]=0
ForceObjectiveSlot[13]=0
ForceObjectiveSlot[14]=0
ForceObjectiveSlot[15]=0
ForceObjectiveSlot[16]=0
ForceObjectiveSlot[17]=0
ForceObjectiveSlot[18]=0
ForceObjectiveSlot[19]=0
ForceObjectiveSlot[20]=0
ForceObjectiveSlot[21]=0
ForceObjectiveSlot[22]=0
ForceObjectiveSlot[23]=0
ForceObjectiveSlot[24]=0
ForceObjectiveSlot[25]=0
ForceObjectiveSlot[26]=0
ForceObjectiveSlot[27]=0
ForceObjectiveSlot[28]=0
ForceObjectiveSlot[29]=0
ForceObjectiveSlot[30]=0
ForceObjectiveSlot[31]=0
bWeaponStay=False
bAllowWeaponThrowing=True
ResetTimeDelay=0
bDemoRecSounds=True
bDemoRecMuzzleFlash=True
[AGP_Gameplay.AGP_GameTeam]=
FFScoreLimit=400
MaxTeamSize=13
bPlayersBalanceTeams=True
bAutoBalanceBetweenRounds=True
bNeverAutoBalance=False
bSpectatePlayersOnly=True
bSpectateFirstPersonOnly=False
bSpectateFriendsOnly=True
bSpectateBodies=False
bEnableROEKickTimer=True
bEnableROEKick=True
bEnableROEKickDeath=False
bForcePSSet=False
TeamZeroPSSet=0
TeamOnePSSet=0
ForcePSSetTag[0]=None
ForcePSSetTag[1]=None
ForcePSSetTag[2]=None
ForcePSSetTag[3]=None
ForcePSSetTag[4]=None
ForcePSSetTag[5]=None
ForcePSSetTag[6]=None
ForcePSSetTag[7]=None
ForcePSSetTag[8]=None
ForcePSSetTag[9]=None
ForcePSSetTag[10]=None
ForcePSSetTag[11]=None
ForcePSSetTag[12]=None
ForcePSSetTag[13]=None
ForcePSSetTag[14]=None
ForcePSSetTag[15]=None
ForcePSSetTag[16]=None
ForcePSSetTag[17]=None
ForcePSSetTag[18]=None
ForcePSSetTag[19]=None
ForcePSSetTag[20]=None
ForcePSSetTag[21]=None
ForcePSSetTag[22]=None
ForcePSSetTag[23]=None
ForcePSSetTag[24]=None
ForcePSSetTag[25]=None
ForcePSSetTag[26]=None
ForcePSSetTag[27]=None
ForcePSSetTag[28]=None
ForcePSSetTag[29]=None
ForcePSSetTag[30]=None
ForcePSSetTag[31]=None
ForcePSSetTeamSlot[0]=0
ForcePSSetTeamSlot[1]=0
ForcePSSetTeamSlot[2]=0
ForcePSSetTeamSlot[3]=0
ForcePSSetTeamSlot[4]=0
ForcePSSetTeamSlot[5]=0
ForcePSSetTeamSlot[6]=0
ForcePSSetTeamSlot[7]=0
ForcePSSetTeamSlot[8]=0
ForcePSSetTeamSlot[9]=0
ForcePSSetTeamSlot[10]=0
ForcePSSetTeamSlot[11]=0
ForcePSSetTeamSlot[12]=0
ForcePSSetTeamSlot[13]=0
ForcePSSetTeamSlot[14]=0
ForcePSSetTeamSlot[15]=0
ForcePSSetTeamSlot[16]=0
ForcePSSetTeamSlot[17]=0
ForcePSSetTeamSlot[18]=0
ForcePSSetTeamSlot[19]=0
ForcePSSetTeamSlot[20]=0
ForcePSSetTeamSlot[21]=0
ForcePSSetTeamSlot[22]=0
ForcePSSetTeamSlot[23]=0
ForcePSSetTeamSlot[24]=0
ForcePSSetTeamSlot[25]=0
ForcePSSetTeamSlot[26]=0
ForcePSSetTeamSlot[27]=0
ForcePSSetTeamSlot[28]=0
ForcePSSetTeamSlot[29]=0
ForcePSSetTeamSlot[30]=0
ForcePSSetTeamSlot[31]=0
bWeaponStay=False
bAllowWeaponThrowing=True
ResetTimeDelay=0
[AGP_Gameplay.AGP_GameDeathMatch]=
MinNetPlayers=1
InitialWarmupTime=30
bCycleMaps=False
RoundsPerMatch=7
MatchesBeforeCycle=1
bKickIdlePlayersTimed=False
bKickIdlePlayersRounds=True
bKickIdleSpectators=False
IdlePlayerKickTime=0
IdlePlayerKickRounds=2
bTournamentMode=False
bWeaponStay=False
bAllowWeaponThrowing=True
ResetTimeDelay=0
[AGP_Gameplay.AGP_GameMultiPlayer]=
bRequireAuthorization=True
bMPCheatsEnabled=False
VoteKick_Cooldown=3.000000
MinHonor=10
MaxHonor=100
[AGP.AGP_GameInfo]=
ForceGameplay=FORCE_None
bOpenAllWeaponClassSlots=True
MaxAuthConnections=1
bEnableMapTesting=True
bEnableCodeTesting=True
bDemoExploreTheArmyMode=False
bDisableTakeDamageViewShift=False
iMaxAINPCsToSpawn=-1
fpMaxNPCToPlayerRatio=0.000000
bAutoAT=False
fpNPCSpawnDelay=0.100000
fpNPCInitialSpawnDelay=1.500000
ServerToursDownloadServer=dms1.americasarmy.com
iDelayedRoundStartTimeSeconds=10
bDisableESS=False
[Engine.GameReplicationInfo]=
ServerName=ÿSF ÿGamerz Haven
ShortName=ÿSF ÿGamerz Haven
AdminName=Icingdeath87
AdminEmail=Non-disclosed
ServerRegion=0
MOTDLine1=It's Time to kick ass and chew bubble gum. But Im all Outa gum!
MOTDLine2=
MOTDLine3=
MOTDLine4=
MOTDDisplaySeconds=5
bHUDHideAmmoCount=False
bHUDHideWeaponStatus=False
bHUDHideWeapon=False
bHUDHideGrenades=False
bHUDHideHealth=False
bHUDHideMedical=False
bHUDHideCombatEffect=False
bHUDHideOptics=False
bHUDHideCompass=False
bHUDHideTimer=False
bHUDHideObjectives=False
bHUDHideRadar=False
[AGP_Gameplay.AGP_MapList]=
MapNum=4
Maps=SFOasis.aao
Maps=SFcsar.aao
Maps=SFWaterTreatment.aao
Maps=SFBlizzard.aao
[AGP_Gameplay.AGP_GameTournament]=
asTournamentTeamName[0]=My Team
asTournamentTeamName[1]=Your Team
sMatchName=July 4th Match
sTournamentName=My Tournament
sLeagueName=My League's Name
iTournamentRequestDelayTime=30
iTournamentRoundDelayTime=5
iTournamentWarmupDuration=4
iTournamentSwapTime=60
iTournamentSwapLimit=3
iTournamentPauseLimit=90
bTournamentMercyRule=True
bTournamentOpenAllWeaponClassSlots=True
bTournamentTeamCaptainsAllowed=True
bTournamentTeamPasswordsRequired=False
bTournamentTieSuddenDeath=False
bTournamentTieScore=False
bTournamentEnableRandomTeamAssignments=True
[DBAuth.DBAuth]=
GameServerIP=75.163.202.121
[DBAuth.AuthorizeServerRequestAdapter]=
[Editor.EditorEngine]=
EditPackages=Core
EditPackages=Engine
EditPackages=UUnitTest
EditPackages=EngineTest
EditPackages=Fire
EditPackages=Editor
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=DBAuth
EditPackages=UTelnet
EditPackages=GamePlay
EditPackages=XInterface
EditPackages=AGP_UI
EditPackages=AGP_Effects
EditPackages=AGP
EditPackages=DBAuthTest
EditPackages=AGP_Characters
EditPackages=AGP_Game
EditPackages=AGP_Gameplay
EditPackages=AGP_AI
EditPackages=AGP_Inventory
EditPackages=AGP_Script
EditPackages=AGP_Objects
EditPackages=AGP_Security
EditPackages=AGP_Vehicles
EditPackages=AGP_Interface
EditPackages=AGP_Test
CutdownPackages=Core
CutdownPackages=Editor
CutdownPackages=Engine
CutdownPackages=Fire
CutdownPackages=GamePlay
CutdownPackages=IpDrv
CutdownPackages=UnrealEd
CutdownPackages=XInterface
CutdownPackages=AGP_Game
CutdownPackages=AGP_Gameplay
CutdownPackages=AGP_Vehicles
CutdownPackages=AGP_Interface
[D3DDrv.D3DRenderDevice]=
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=False
UseStencil=True
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.8
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
AvoidHitches=False
OverrideDesktopRefreshRate=False
ReportUnusedTextures=False
[D3D9Drv.D3D9RenderDevice]=
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
OverrideDesktopRefreshRate=False
[OpenGLDrv.OpenGLRenderDevice]=
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseTrilinear=True
UseStencil=False
MaxTextureUnits=8
VARSize=32
ReduceMouseLag=False
UseVSync=False
LevelOfAnisotropy=1.0
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseVBO=True
UseVSync=False
AppleVA=1
MultisampleBuffers=0
MultisampleSamples=0
MultisampleHint=2
DesiredRefreshRate=0
ForceCompression=False
DetailTexMipBias=0.000000
TerrainLOD=0
SkyboxHack=False
LowQualityTerrain=False
Use16bitTextures=False
Use16bit=False
[PixoDrv.PixoRenderDevice]=
FogEnabled=True
Zoom2X=True
SimpleMaterials=True
LimitTextureSize=True
LowQualityTerrain=True
TerrainLOD=10
SkyboxHack=True
FilterQuality3D=1
FilterQualityHUD=1
HighDetailActors=False
SuperHighDetailActors=False
ReduceMouseLag=False
DesiredRefreshRate=0
DetailTexMipBias=0.000000
Use16bitTextures=False
Use16bit=True
UseStencil=False
UseCompressedLightmaps=False
DetailTextures=False
UsePrecaching=True
[Engine.NullRenderDevice]=
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseStencil=False
[Engine.DemoController]=
DemoPlayTriggerTime=300
SavedDemos[0]=AA_Demo_01
SavedDemos[1]=
SavedDemos[2]=
SavedDemos[3]=
SavedDemos[4]=
SavedDemos[5]=
SavedDemos[6]=
SavedDemos[7]=
SavedDemos[8]=
SavedDemos[9]=
SavedDemos[10]=
SavedDemos[11]=
SavedDemos[12]=
SavedDemos[13]=
SavedDemos[14]=
SavedDemos[15]=
SavedDemos[16]=
SavedDemos[17]=
SavedDemos[18]=
SavedDemos[19]=
SavedDemos[20]=
SavedDemos[21]=
SavedDemos[22]=
SavedDemos[23]=
SavedDemos[24]=
SavedDemos[25]=
SavedDemos[26]=
SavedDemos[27]=
SavedDemos[28]=
SavedDemos[29]=
SavedDemos[30]=
SavedDemos[31]=
[AGP_Inventory.Weapon_M4A1_Rifle_Mod]=
ExchangeFireModes=0
Priority=0
bDemoRecSounds=True
bDemoRecMuzzleFlash=True
[AGP_Inventory.Ammo_40mm_1_Gren_Mod]=
bDemoRecSounds=True
bDemoRecMuzzleFlash=True
[AGP_Inventory.Ammo_762mm_5_Rounds]=
bDemoRecSounds=True
bDemoRecMuzzleFlash=True
[AGP_Inventory.Ammo_40mm_1_Gren]=
bDemoRecSounds=True
bDemoRecMuzzleFlash=True
[Engine.PhysicsVolume]=
bDemoRecSounds=True
bDemoRecMuzzleFlash=True

See how all the lines are merged. and the top is messed up.


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