Slow Mouse Movement

March 30, 2009 at 21:18:54
Specs: Windows XP Professional SP3, P4 2.0 Ghz, 1.5 GB DDR RAM
Okay, I'm not sure of how to fix this. My mouse pointer is moving slow, but its not because of the graphics card not moving up to speed but its like, the mouse input is too slow. It has done it with particular games. The first Half Life it was horrible, the keyboard did the same also and was impossible to play. It would work, but if I made a quick shift of the mouse, it had a delayed movement. I decided to play the first Splinter Cell now that I have the map pack and the mouse does it in there. I haven't a problem in Half Life 2 and other games. Is it possible because its USB? or because I am not using the USB 2.0 port?

Actually, some kind of tweaking in the game might help. Something with the mouse input. I'm not too familar with this.

I will try a none USB mouse or a different port.

Also, the keyboard is USB. And the USB ports, there are two next to the Ethernet port and two farther down and two on the front. I think the ones on the front are 2.0

Thanks in advance for your help.

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March 30, 2009 at 22:25:04
Nevermind, I figured it out. !lightbulb!

I Googled and found a post about someone having the same problem. They said they changed something in the video settings to fix it. Later on they said ONLY in D3D.

I remembered that when I installed Coolbits there was a setting for Direct3D, frames to render ahead. I set it to 0 and now its fine.

I realized earlier it had to be some sort of video problem because with the standard, non USB mouse, it did the same thing. Yay! Now I can play the first HL.

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March 30, 2009 at 23:39:16
Well just try using a simple PS/2 mouse see if problem still happens. Also try to see the computer performance. It might have some difficulties on processing because of lack of Virtual memory.

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March 31, 2009 at 23:52:45
It's an issue with D3D. If you have an option to use OpenGL instead of D3D than use it.

The mouse is controlled by D3D in the game and if you have a slow CPU, than the mouse will lag, especially a USB mouse.

PowerMac 9600(1 ghz G4)
512mb RAM
50gb SCSI
ATi 9200 PCI

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Related Solutions

April 7, 2009 at 23:09:16
Yeah, I found out it was a D3D issue awhile ago. I played Half Life in OpenGL and it worked fine. Splinter cell works better but there still is a little bit of lag.

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April 7, 2009 at 23:47:51
hm.. Have you tired to see the memory consumption.

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May 3, 2009 at 22:03:03
I don't know exactly why it does it.

I've noticed lag in GTA III, Kill.Switch, Half Life (the first),
Splinter Cell, and some other games. It delays. If I jerk the
mouse quick, its like a second delay. Makes shooting
difficult. The keyboard was the same for Half Life, but not
other games.

Half Life stopped doing it in OpenGL so it had to be Direct3D,
but most other Direct3D games are fine.

I'll try Google and will see what I can find.

I think another thread on here said that a wireless mouse fixed
the issue.

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May 4, 2009 at 21:28:31
So you are thinking that it's a mouse problem?

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May 25, 2009 at 13:58:35
It's probably not a mouse problem. Probably something with
the way the game uses input from the mouse. Or, maybe it's
latency with the graphics card on certain games. Half Life 2 is
fine, it works great. I just got Half Life: Source and it's not a
problem, probably because it's running off a different engine.
But it is using Directx. When using Directx on the original it
was really bad. It didn't do that on my old PC running
Windows 98 though. I was using the same video card
actually. So, maybe its a Windows XP problem.

I also found in Splinter Cell's config something about fix
mouse lag. It seems to work the same. I'll check again.
Maybe I didn't save the file when I exited.

So far every other game is fine so I'm not complaining.

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