Key Highlights
- Epic Games eliminates 1,000 positions following declining Fortnite player activity beginning in 2025.
- CEO Tim Sweeney reveals expenditures far exceed current earnings at the company.
- The gaming studio has pinpointed $500 million in potential expense reductions through marketing and contractor adjustments.
- Sweeney clarified that artificial intelligence implementation played no role in the workforce reduction.
- The company previously eliminated 830 positions in September 2023.
Epic Games has revealed plans to eliminate over 1,000 positions from its workforce. CEO Tim Sweeney delivered the announcement to team members on Tuesday, attributing the decision to “declining Fortnite participation that began in 2025.”
In a public letter posted on Epic’s official website, Sweeney offered a blunt assessment: the organization currently “spends significantly more than we’re making.” Such a frank admission carries substantial weight.
The workforce reduction forms part of a comprehensive plan to restore financial stability. Epic has outlined an additional $500 million in expense reductions by cutting back on contracted work and marketing expenditures, while eliminating certain unfilled positions.
Sweeney addressed both market-wide trends and internal obstacles. Regarding the broader landscape, he mentioned decelerated expansion, diminished consumer purchasing power, and intensified rivalry for audience attention across the entertainment spectrum.
He mentioned declining console hardware sales as another contributing element. Video gaming now competes with an expanding array of entertainment alternatives.
Regarding Epic-specific hurdles, Sweeney recognized the challenge of maintaining “consistent Fortnite magic with every season” — an obstacle that has evidently impacted the organization.
Fortnite made its comeback to Apple’s US App Store in 2025, almost five years following Apple’s removal of the title due to a payment system disagreement. Returning to mobile platforms was expected to drive expansion, yet player participation has continued declining.
Epic additionally raised prices for Fortnite’s digital currency V-Bucks prior to announcing the layoffs, referencing elevated operational expenses. That pricing adjustment was characterized as necessary to “pay the bills.”
Second Major Workforce Reduction
This represents familiar ground for Epic. During September 2023, the organization eliminated 830 positions — approximately 16% of total staff — referencing comparable financial pressures. Sweeney recognized this history in his communication to employees: “I’m sorry we’re here again.”
The reductions arrive during a challenging period throughout the gaming industry. Electronic Arts revealed cuts affecting its Battlefield development teams in early March, describing the action as necessary to “better align” available resources.
Future Direction
Sweeney utilized the announcement to outline upcoming initiatives. Epic confirmed continued development of Unreal Engine 6 and previewed a “huge launch later this year” to introduce what he described as the next generation of Epic Games.
Whether that launch references Unreal Engine 6 or an entirely new gaming title remains somewhat ambiguous.
One point Sweeney emphasized directly: the workforce reduction bears no connection to AI. “Since it’s a thing now, I should note that the layoffs aren’t related to AI,” he stated.
Epic Games continues operating as a private entity and maintains no public stock listing.

