Does Windows 7 64-bit support gameport ports?

January 21, 2011 at 07:47:54
Specs: Windows 7 x64, N/A

Hi, i'm wondering if Windows 7 64-bit still supports gameport/midi ports (e.g. to connect a gameport joystick to - and the device is irrelevant, i just want to know if just the port is supported)? If its completely out of the question, then I wont waste going home to collect a couple of old soundcards and see if they work lol.I have a soundcard which i *think* has a gameport on it, and Windows 7 64-bit drivers, but they might just enable the headphone jacks etc. to work, and not the gameport.

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#1
January 21, 2011 at 11:45:24

Well the best answer would be try it! Theres no harm in poping in a sound card, if it works it works ( I would bet money that it should install OK) As long as its not ancient it should work just fine. We still use a lot of parallel and Serial ports at work. Some devices still need and still support game ports. If not just get a USB Joystick.

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#2
January 21, 2011 at 12:00:06

Well I suppose I could install XP if it didnt work on 7.

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#3
January 21, 2011 at 14:46:31

Depending on the hardware in your system, you may not be able to get XP drivers for them, so that may not really be an option. A USB joy stick may be the better overall choice.

You have to be a little bit crazy to keep you from going insane.


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Related Solutions

#4
January 22, 2011 at 04:44:24

Its a microsoft sidewinder force feedback wheel, (the one with the gameport obviously), its going on a win98 system eventually, but i thought id see if it will work with my current PC.

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#5
January 22, 2011 at 20:39:49

You would have to see if MS has drivers for the sidewinder for Windows 7 first, then you would have to find out if the sound cards you have have windows 7 drivers available for them (or find out if ANY card is available that supports the port that also has drivers for Windows 7). If not then you would have to check ALL of your hardware to see if you can get XP drivers for them (motherboard, video, etc), then everything for XP as above, then if you want to make it easier, get another hard drive for XP and if your board supports it, use an IDE drive since XP will be much easier to install on that. After that, you will have to 'Repair' windows 7 to allow a dual boot (a choice at boot up) between both operating systems. (Not to mention you will need a license for the XP that has not been used before.)
It seams like a lot of work to just see if it works.....

You have to be a little bit crazy to keep you from going insane.


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#6
March 17, 2011 at 07:16:05

I easily got my Soundblaster Live,and gameport working. Creative purposefully crippled their older drivers to force people to buy new cards, even though the drivers will probably work in Win 7. They are also not releasing new drivers.

I fixed my problem by installing KX project drivers. They made my Soundblaster work perfectly, although configuration of the ports seems to be a bit different than creative's arrangement.

Try them out; You'll love it!

http://kxproject.com/


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