Also, if you're trying to play DOS games "through" Windows (not a good idea), even if you have a DOS mouse driver loading up on boot, you'll likely have trouble unless you do some creative "PIF-editing"...
<file format> Under Windows, a file providing information on how a non-Windows application program should be run, including how much memory should be allocated to it and what graphics interface it requires.
I'm just looking for clues at the scene of the crime
OK ...search with file manager for a file called "mouse.sys"...in your config.sys file (which you open with notepad or the dos 'edit' program) add the line DEVICE=C:\mouse.sys ...if your mouse is in windows obviously add c:\windows\mouse.sys instead or if it's in dos add C:\dos\mouse. sys instead..just specify the complete path... You must surely get the idea...almost any mouse.sys will work with any mouse (go ffigure...) You might want to write the 'device' entry ass 'devicehigh' instead if your using dos games, or better yet , after you get the mouse working , run memmaker so you've got more dos memory for dos-based games. HTH
You could try ChampMouse 4.0, a fairly old and small mouse driver from IBM. You don't have to load it unless you need it. The good part is it can be simply loaded from the command line in Dos proper just before you load the game you want to play. Just unzip the file (mouse.com) in c:\dos, then before you run a dos game, just type "mouse [enter]" at the command prompt, then run your game. Always worked well for me :)
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