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Creating games

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Name: Redrover (by chrisshehu)
Date: March 3, 2006 at 10:52:07 Pacific
OS: winxp home
CPU/Ram: pent 4 2.93Ghz
Product: HP
Comment:

Ok i know i need to start small and work big so im asking you what programing langauge has the potential of makeing a mmorpg i ask this so that i can know wich one to start learning Also could you recommend some free compilers for me since im kinda not rich lol



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Response Number 1
Name: wizard-fred
Date: March 4, 2006 at 13:19:41 Pacific
Reply:

A game can usually be written in any programming language. As it becomes more complex you need to have more features. C or C++ will probably do the job.


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Response Number 2
Name: Redrover (by chrisshehu)
Date: March 6, 2006 at 05:14:23 Pacific
Reply:

thankyou i heard that C++ was a very complex langauge to learn compared to other langauges many people have told me to use VB6 and VB.NET or JAVA i really have no clue were to start


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Response Number 3
Name: thegrmreaper
Date: March 9, 2006 at 15:18:16 Pacific
Reply:

c and c++ arent best suited for a beginner..
c can really mess your computer up if you code wrong.. i dont do game programing or even like basic but i think you should start with basic....


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Response Number 4
Name: sspamer
Date: April 6, 2006 at 01:05:33 Pacific
Reply:

C++ would probably be the better choice (you're more likely to find tutorials and source code examples for games). Computer games and even xbox games are written in C++. This is the language of choice for most video game companies. However, Java is another choice. There is plenty of java tutorials online to get you started. You can also try C#, which is basically some hybrid language of C++ and Java.

Free compilers:

C++ compiler: bloodshed Dev-C++ (search google for it)

Java compiler: J2SE v1.5.06 (go to java.sun.com and find it there)

Keep in mind, creating commercial quality games is a tremendous job (or even a decent game for home use). Companies form teams of people to work on particular parts of a game, and some games can take years to build (even with 30 to 100 people working on them). You have much to learn.


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