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hub or bridge before router???

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Name: malacoda
Date: January 25, 2004 at 18:28:37 Pacific
OS: Win XP
CPU/Ram: 2.2 512k
Comment:

I need a little input if anyone can. I'm trying to find a way to basically 'split' my cable internet feed after it has passed though my modem but before it enters my router. The reason being that my son is hoping to play Socom 2 online with his PS2. The problem is that my Netgear WGR614v2 Wireless router will not allow the voice communications to pass through the firewall. Neither port forwarding or a DMZ resolve the issue (from what I can gather a lot of PS2 players are having this issue and no reliable solution has yet been found). Now, my thougths on a solution and my problem:

If I can put a hub or bridge between the modem and the router I can run one ethernet line to the router (ensuring our 3 computers are safe and sound behind the firewall) and the other to the PS2 (so it will receive input free of firewall interruption). I have an old linksys hub but the router didn't connect when I hooked it up as described above.

Would a bridge work in such a setup or is there another way to put a hub in that network location without 'confusing' the router?

thank for the help.

John



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Response Number 1
Name: FBI Agent
Date: January 25, 2004 at 18:42:43 Pacific
Reply:

you'd need a router. that about answes the question ;) i might add by saying linksys is a good brand.


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Response Number 2
Name: JackG
Date: January 26, 2004 at 00:25:47 Pacific
Reply:

First problem is that you can not share the IP address between the router and the PS2 that way, unless you pay your ISP for a second static IP address. Most Cable systems only offer dynamic IP address. Unless you are willing to disconnect or power off one while the other is powered on.

For example with a simple hub you could run the router while the PS2 is power OFF. Then power off the router, and power up and use the PS2.

I don't understand the part about the hub confusing the router unless you tried to power on the PS2 at the same time. Unless the "hub" is really a switch, is defective or not hooked up correctly.


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Response Number 3
Name: Nnyan
Date: January 28, 2004 at 15:53:50 Pacific
Reply:

Having gone through this myself here are some pointers. PS2 worked fine as the DMZ IP but I needed this for another server so I did the following.

I setup my router to give the PS2 the same IP addy to make it static. Seems the PS2 MAC address all start with an 04. From a pc if you run "ARP -a" at the command line you should get the info you need (or goto "Edit Network Settings" in socom = )

I then forwarded the following ports to the PS2 IP address:

6000-6999 UDP
10070-10080 TCP
10070 UDP

From what I'm told if your PS2 has a SCPH number of 3000 (look for PS@ symbol on the black label) you should exchange it.


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