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graphics using c

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Name: rsk
Date: July 13, 2002 at 23:11:48 Pacific
Comment:

hi
i have to teach some physics simulation through C and as a part the reesult has to be plotted on the screen. Which package i have to use. I am using Turbo C and now i want to switch over to Linux. I have tried SVGAlib. it is good but it has to be run as root. moreover network support is noe there. So I am thinking of using Gtk, etc for this. But these seem to be very lengthy. We need only some dots and lines, nothing more. So which is more convenient. gtk, motif, xfree86 etc? More over is it possible to reduce the programming overhead if we need only some dots and lines. Please give some suggestion



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Response Number 1
Name: Keyman
Date: July 13, 2002 at 23:43:04 Pacific
Reply:

Hi

If your are searching for a good e clean code have a look at....

www.enlightenment.org



0

Response Number 2
Name: dfx
Date: July 14, 2002 at 08:26:47 Pacific
Reply:

You might try using low-level xlib programming. Search the web for tutorials on that.


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Response Number 3
Name: peter4u
Date: July 15, 2002 at 10:07:08 Pacific
Reply:

Hi,
Have you tried "glade"?

It is a graphic environment based on gtk with some nice support and also some good examples. I basically provides you with templates for the various graphical objects.
It supports also a plot-screen.

It comes with RH, follow the gnome-menu -> development.

There is a tutorial out on the web:

http://glade.gnome.org


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