How do allocate more memory with Intel's hd3000 using .txt

January 8, 2012 at 21:56:34
Specs: Windows 7 Home Premium SP1 (64bit), intel i-3-2330M@2.2GHz

I've read its possible to make a .txt with this information in it

-availablevidmem 8.0
-percentvidmem 100
-nomemrestrict
-norestriction
-novblank
-norestriction

and to name the .txt file commandline, but how do I go about executing this? Do I need to change the extention to .dll?/ and which file do I put it in... Some games I have on steam and looking at those its really confusing because it doesn't have a game file in the sense of a file.

Computer specs are core i3 2nd gen
intel hd 3000 64 min/~1700mb max
4gb ddr3 ram

Its a lenovo b570

I want to run skyrim, which I understand is already playable, but I' like get this squared away before I buy it. Also possibly ffxiv

I read it was possible with games like gta iv but I'd like to try it with others.

Further I don't need people telling me that I need to "upgrade" or something similar. If I wanted to upgrade I wouldn't be taking the time to research and figure this out.


EDIT: If I upgrade the ram to 8gb I'd see some improvements as well, would I not?


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#1
January 8, 2012 at 23:12:17

The text files you are talking about will be specific to each game. You cannot actually allocate memory with a text file, computers are just a little more complicated than that. What the text file does is set out a series of instructions the the game reads at start-up and acts accordingly. The settings are likely to be different for each game.

Changing the extension to DLL wont do anything, it is still a text file regardless of what extension you give it.

Stuart


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#2
January 8, 2012 at 23:22:26

What I would like is to ensure each game can acesss as much of the memory as it needs for games that don't allocate the ram properly

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#3
January 9, 2012 at 00:10:18

The Games does not allocate memory properly then that is a programming error and there is not a lot you can do a bout it.

To be specific, it is the operating system that allocates memory on request from the game software and the game will only get as much memory as the operating system allows it to have. The more memory that is installed the more it is likely to get.

In a multitasking OS like windows there are restrictions as to how much memory any one application can use. With a 32 bit process running in a 64 bit Windows, it is 2Gbs but can be made to use 4Gbs. For a 64 bit process it is 8 Terrabytes. This is all under the control of the OS, not the application.

Stuart


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Related Solutions

#4
January 9, 2012 at 00:28:44

The Intel Graphics Chipsets are not good for gaming, nothing you can do to alter that fact.

http://www.anandtech.com/show/4083/...


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#5
January 9, 2012 at 00:37:36

Are they? That's funny, there are a ton of recent games you CAN play. Not to mention newer games like Rift and Star Wars the Old Republic run just fine. Back on topic

My question really was an extention of this one, but it's been closed
http://www.computing.net/answers/ha...

These people kind of explain how to do it, just not super specific. Anyone know what they are talking about?


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#6
January 9, 2012 at 04:54:34

You can't do anything to improve your built in graphics. The ability to play certain games is dependent on the gpu not the memory. Certain games may play fine if the requirements aren't that demanding, but higher end games will need a good video card which you can't install. You're gaming will be limited and there's nothing you can do. Move on.

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#7
January 9, 2012 at 05:24:23

"That's funny, there are a ton of recent games you CAN play"

Sorry, but I have to agree with Jolicloud & grasshopper. Integrated graphics are NOT good for gaming. The fact that you feel you need a "trick" text file to make your game(s) more playable indicates that you already know that. Some modern games may be "playable", but only at the lowest settings with low frame rates. And alloctaing more memory for graphics will do very little to improve performance - the integrated graphics chip is the bottleneck, not the amount of graphics memory.

http://www.notebookcheck.net/Intel-...

"If I upgrade the ram to 8gb I'd see some improvements as well, would I not?"

Maybe, maybe not. The law of "diminishing returns" kicks in at some point. I'm not sure where that point is for Win7 64-bit, but as stated above, more graphics memory is NOT the answer. If the graphics chip is not upgraded (which it can't be), anything else you do will have minimal impact on your gaming performance.


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#8
January 9, 2012 at 08:00:11

I've played the half life 2 series and expansions and falloutnv on high detail with excellent famerates. Is anyone going to explain this ram restriction workaround or just repeat the ss on every post?

It seems some people do have trouble playing even casual games on this gma but from looking around it seems dependent on their gpu. I haven't had troubles het but I expect games like skyrim may not perform so well. In a link 2 posts up someone explains that gta desnt allocate more than the base memory. These texts are supposed to allow it to work properly from my understanding but I still don't know how it works. Unfortunately that post was closed but if you read it quick maybe someone could explain it better. It says to put the commandline txt in an install folder.. but I don't see how'd you would do that (or of id even need to) on steam games


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#9
January 9, 2012 at 09:13:27

"I've played the half life 2 series and expansions and falloutnv on high detail with excellent famerates"

HL2 was released in 2004 & has very low system requirements by modern standards, Fallout NV may be a newer title but it's graphics requirements are extremely low (NVIDIA GeForce 6200 128 MB or ATi Radeon X1300 XT 128 MB).

"Is anyone going to explain this ram restriction workaround or just repeat the ss on every post?"

You're not going to get the answer you're looking for because you can NOT overcome your hardware shortcomings with a software trick. The B570 is an entry level business notebook, NOT a gamer. Memory allocation is NOT the problem, the problem is the weak Intel GPU. Once you finally understand that, everything else will make sense.

Out of curiousity, have you ever checked your system with "Can I Run It?"

http://www.systemrequirementslab.co...


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#10
January 9, 2012 at 12:45:11

Ya I dd last night actually, they say it fails on a dew games becauae its not a specific nvidia card but will still say I have plenty on vram. On skyrim it just says specs havnt been confirmed but fails because I don't have a specific nvidia 9560 card.. but still shows I have the vram needed

I'm willing to bet they will run on lower settings but thts not even really my question. Its how do you allow the gma to put in more than 128 mb when on games like fallout it will allocate more than 512. I found this wporkaround http://www.anandtech.com/show/4083/... but don't understand how to execute it fully


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#11
January 9, 2012 at 13:25:21

I give up. Does anyone else want to take over?

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#12
January 9, 2012 at 14:18:30

Ha Ha, fat chance. I gave up awhile ago.

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#13
January 9, 2012 at 14:35:16

Try answering the question insyead of worrying how ppl with intelshd3000 can't play games?
Should have been this link http://m.computing.net/answers/hard...

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#14
January 9, 2012 at 15:47:37

From Intel.com:

"Dynamic Video Memory

Dynamic Video Management Technology (DVMT) allows additional system memory to be dynamically allocated for graphics usages based on application need. Once the application is closed, the memory that was allocated is released and is then available for system use. The purpose of dynamically allocating memory for graphics use is to ensure a solid balance between system performance and graphics performance. For example, if a user is simply editing text, there would be no need for the graphics to take up a large amount of the system’s memory. In such a case, it would be best if more memory was allocated to the system. On the other hand, if the user was to start up a 3D game, there would be a need for more of the shared memory to be used as graphics memory."

"DVMT allocates memory based on system needs. Some newer systems have an option in the system BIOS that adjusts the amount of memory available for DVMT. Memory can be allocated up to the maximum limit set by the graphics driver. The maximum limit of video memory allocated by DVMT depends on your specific Intel chipset and the version of the graphics driver installed"

http://www.intel.com/support/graphi...


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#15
March 1, 2012 at 20:03:56

I have an ASUS Intel Core i5 2430 with 4gb RAM... HD 3000 and i can't complain.... i play CoD4 MW3 a 2011's game isn't it?... and i can play it without any lag... at 1366*768 all specs but AA... cuz it is already set at the Intel Graphics options. I can really say it runs and looks great... even if SystemRequirementsLabs says i can´t play...

Now, why did i write this post?

HD 3000 works fine but... still i wonder if upgrading RAM will do better... reason: i started playing MW1... it did OK... then i played MW2 which was lagging a bit so i decided to set a pagefile... after the pagefile... i played MW3 and it went better than MW2. The fact... the pagefile seemed to do something for gaming. My question comes with... "if pagefile increased my gaming experience (better graphics and eliminating Lag) will an upgrade of Ram do the same or even better?"

I don't know well but i believe is all about transfering data... the Hard drive is way slower than a RAM so... i wanna try upgrading RAM instead of using the pagefile.

You can it will work?


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