|This is my scenario. I recently did a fresh install of Windows 10, and did a Windows update to get driver updates. On my other PC's that I did do same process, I had no problem, except with my Lenovo G570. The specs are here: http://www.cnet.com/products/lenovo...|
I also check if opengl was installed using opengl extensions viewer. Installed version is opengl 3.1.
Anyway, when I attempt to play a game that uses advanced openGL, I would encounter a crash. For instance, Minecraft would say this:
org.lwjgl.LWJGLException: Pixel format not accelerated
-- System Details --
Minecraft Version: 1.8.8
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_66, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 68530248 bytes (65 MB) / 160112640 bytes (152 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.8
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
I wonder why it says no opengl thingy.. Can anyone help me? I wasn't experiencing this during my time with Windows 8. I had spent my whole day searching the web.