tomb raider 1 graphics issue

January 24, 2011 at 09:44:01
Specs: Win 98, 366 MHz Int. Cel./Ram 256 MB
is tomb raider 1 suposed to be all checker boardy
the graphics look like someone enlarged a small picture until the pixels became building blocks
i also get no short cut icon and have to go into my computer, c:\, porograms etc. to get it to run. don't know if any of these are related?
i don't know the 1'st thing about dos applicationing, so if that's the issue and you can help detailed instructions or discriptions will be a plus.
thank you

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#1
January 24, 2011 at 14:00:37
Are those the correct specs? Windows 98, Celeron 366MHz, 256MB RAM? Yikes! Oh well, at least you didn't install XP. Which video card do you have?

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#2
January 24, 2011 at 18:17:51
what yikes?
ATI 3D Rage Pro
tr 2 plays impeccably on the same machine

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#3
January 24, 2011 at 23:37:58
"the graphics look like someone enlarged a small picture until the pixels became building blocks"

Of course! It's an old ass game!
You should try the original Doom. The low-res textures in that one will amaze you.

Socket 939 | Dual-core Opteron 185 @ 3.2GHz | 4GB | 1.0TB | Win7 x64
GeForce GTX 460 1GB | X-Fi Ti Pro | A8N32-SLI Deluxe | Antec P182


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Related Solutions

#4
January 25, 2011 at 10:04:06
yeah i think that's just how it looks. it was originally written when a "large" monitor was 17 inches, and other people were still gaming on 14 or 15 inch monitors at resolutions of 640x480, or a whopping 800x600.

So i think you're exactly right - your GPU has to take the max resolution the GAME supports, and STRETCHES the image out to the edges of the monitor. The only other way to display that would be at the game's native resolution, with a thick black frame all around the images (like letterboxed movies, only it'd be all 4 sides instead of 2).


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#5
January 25, 2011 at 15:42:36
thank you upandcoming

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