|After playing Starcraft 2 against a few of my friends, I'm seeing that the old patterns of rushing and turtling are still alive and well 10 years later for this game. My friend keeps stomping me because he's got one of those ridiculous sequential set of tactics of orders by the second memorized. He's a filthy rusher, I'm more of a turtler.|
Typically the setup is him as Zerg, trying to rush me as fast as I can, with me playing Protoss trying to decide between photon cannons and zealots. What I'm finding though, with the new orange minerals is that turtling no longer pays off as much.
Anyone else run into this?