Say Goodbye To Vertex&Pixel Shaders
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Original Message
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Name: Galileox2
Date: November 10, 2006 at 02:54:50 Pacific
Subject: Say Goodbye To Vertex&Pixel ShadersOS: Win-Xp Pro SP2CPU/Ram: 3.6Ghz Prescott/ pc3200 2Model/Manufacturer: MicroSelf Inc |
Comment: and say hello to Unified shader architecture and Shader Model 4.0. "Simply scrub it from your mind unless you are talking about older hardware."-- THG "GeForce 8 series marks the advent of what we can expect from DirectX 10 hardware and games."-- THG GeForce 8800's Tech Specs: http://www.nvidia.com/page/8800_tec... The rest of the story at Tom's Hardware: http://www.tomshardware.com/2006/11... Before eating, always take a little time to thank the food.
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Response Number 3
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Name: Dark Sky
Date: November 12, 2006 at 19:43:56 Pacific
Subject: Say Goodbye To Vertex&Pixel Shaders |
Reply: (edit)yep..the game that will support them will be out beginning this month actually. Splinter Cell Double Agent this month and upcoming Crysis, UnrealTournament2007 etc. Kick butts of ALL so called next gen consoles. XBOX360 = ATiX1800XT, PS3 = GeForce7900. GeForce8800 just kicks every consoles butt. LONG LIVE PC GAMERS!!! P4TypeC 2.8GHz HT ASUS P4PEX/i845 Apacer 1GB DDR400RAM Seagate 40GB/120GB HDD GeForce 6600GT 128GDDR3 LiteOn DVD Drive ASUS CDRW Drive Sound Blaster Audigy 4 WindowsXPSP1
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Response Number 4
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Name: SamRock
Date: November 13, 2006 at 04:04:55 Pacific
Subject: Say Goodbye To Vertex&Pixel Shaders |
Reply: (edit)Definitely Good Bye ... But I heard that this Card has not yet been tested on actual DX10 Games! Samuel Roshan
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Response Number 5
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Name: LeBabouin
Date: November 18, 2006 at 10:04:13 Pacific
Subject: Say Goodbye To Vertex&Pixel Shaders |
Reply: (edit)(And Crysis still runs at 7 fps, according to nVidia testers.) GigaByte 3D Aurora Asus P5WDHDeluxe Intel Core 2 Duo E6700 2GB DDR2 Twin2X 800MHz nVidia GeForce 7900 GTX
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