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Hi, I just bought UT2004, because I loved UT2003, but UT2004 has no sniper servers! That was all I used to play on UT2003. So I triedto start a sniper server based on my favorite one in UT2003. I'm not sure if it started or nott because I couldnt find it anywhere and there is no way to type in an IP to connect to. So here is the log file.
Log: Log file open, 03/23/04 18:10:59
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 3186 (127.29)
Init: Compiled: Mar 3 2004 02:43:29
Init: Command line: DM-DesertIsle?Game=XGame.xDeathMatch?Mutator=XWeapons.MutArena,UnrealGame.MutLowGrav,XGame.MutQuadJump?bAutoNumBots=False?NumBots=4 -server -log=server.log
Init: Character set: Unicode
Init: Base directory: C:\UT2004\System\
Init: Ini:UT2004.ini UserIni:User.ini
Init: Build label: UT2004 Build UT2004_Build_[2004-03-03_02.42]
Init: Object subsystem initialized
Log: Global MD5: [3986c4774f86cab155ff9f5432b89282]
Log: Browse: DM-DesertIsle?Name=Exile?Class=Engine.Pawn?Character=Othello?team=1?Sex=M?Game=XGame.xDeathMatch?Mutator=XWeapons.MutArena,UnrealGame.MutLowGrav,XGame.MutQuadJump?bAutoNumBots=False?NumBots=4
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 26834->26831; refs: 308535
Log: Game class is 'xDeathMatch'
Log: Bringing Level DM-DesertIsle.myLevel up for play (20) appSeconds: 12.786000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: Mutators XWeapons.MutArena,UnrealGame.MutLowGrav,XGame.MutQuadJump
ScriptLog: GameInfo::InitGame : bEnableStatLogging True
ScriptLog: bAutoNumBots: False
ScriptLog: MasterServerGameStats initializing
ScriptLog: UdpServerQuery(crt): Port 7787 successfully bound.
Log: Resolving master0.gamespy.com...
Log: Resolving ut2004master2.epicgames.com...
Log: Startup time: 15.722000 seconds
Log: MasterServerUplink: Resolved ut2004master2.epicgames.com as 207.135.145.7.
Log: Resolved master0.gamespy.com (207.38.8.34)
ScriptLog: UdpGameSpyUplink: Master Server is master0.gamespy.com:27900
ScriptLog: UdpGameSpyUplink: Port 7788 successfully bound.
Log: MasterServerUplink: Connection to ut2004master2.epicgames.com established.
Log: Master server requests heartbeat 0 with code 388
Log: Master server requests heartbeat 1 with code 388
Log: Master server requests heartbeat 2 with code 388
Log: Master server assigned our MatchID: 5420899
ScriptLog: Master server connection failed
ScriptLog: Attempting to reconnect to master server
Log: Resolving ut2004master1.epicgames.com...
Log: MasterServerUplink: Resolved ut2004master1.epicgames.com as 207.135.145.6.
Log: MasterServerUplink: Connection to ut2004master1.epicgames.com established.
Log: Master server requests heartbeat 0 with code 45448
Log: Master server requests heartbeat 1 with code 45448
Log: Master server requests heartbeat 2 with code 45448
Log: Master server requests heartbeat 0 with code 45448
Log: Master server requests heartbeat 0 with code 45448
Log: Master server requests heartbeat 0 with code 45448
Log: Master server requests heartbeat 0 with code 45448
Log: Master server requests heartbeat 0 with code 45448
Log: Master server requests heartbeat 0 with code 45448
Log: Master server requests heartbeat 0 with code 45448
Log: Master server requests heartbeat 0 with code 45448
Log: Master server requests heartbeat 0 with code 45448
Log: Master server requests heartbeat 0 with code 45448
Log: Master server requests heartbeat 0 with code 45448
Log: Master server requests heartbeat 0 with code 45448I'm not sure what that long line o heartbeat crap on the end was, but if I didnt shut down the server it would have kept going on like that.
Everything is always funny at first, until someone gets hurt, and then it's just hilarious!

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