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Subject: Oblivion Sound Lag

Original Message
Name: CPU
Date: April 9, 2007 at 14:46:59 Pacific
Subject: Oblivion Sound Lag
OS: WinXP 64
CPU/Ram: AMD Athlon 64 3800
Model/Manufacturer: N/A
Comment:
When Oblivion's settings are maxed out it runs great, When they are minimal it runs great. Except, for when an enemy notices me, there is a 5-10 second delay and then the game resumes until I kill him, then it does it again. I played around and figured out it was my sound, so I bought a new sound card. A creative sound blaster X-Fi. And it still does it. It only works correctly if I disable my sound completely and that's no fun =(. Any suggestions would be great.

Abit AV8 Fatal1ty
AMD Athlon64 3500 2.5Ghz
Corsair 2x1024 PC3200
BFG Geforce7950 unlocked
320GB WD HDD
160GB WD HDD
40GB WD HDD
320 WD HDD
650W PSU



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Response Number 1
Name: TMP-Man
Date: April 10, 2007 at 08:46:56 Pacific
Subject: Oblivion Sound Lag
Reply: (edit)
Do you have "Full Acceleration" hardware sound on your DirectX Diagonstic Tool? If not, then you will experience some sound delay on some games... The next thing I would do is to make sure all the drivers are the lastest and reset the BIOS to default to see if that still happens. If you do overclock your CPU, then I suggest lock your PCI-E/PCI to 100/33Mhz to avoid any potential sound/video/network problems...

TMP-Man

Asus P5P800 PAT
P4 506 @ 4009Mhz 1.3v
Thermaltake CLP0024 w/ 1700RPM 92MM + AS5
2GB OCZ 2-3-2-5 DDR400
120GB/300GB 7200RPM HD
Leadtek 7600 AGP 590/1600 VF700 ALCU AS5


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