Halo PC graphics like XBox
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Original Message
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Name: willyslice
Date: January 24, 2004 at 01:59:38 Pacific
Subject: Halo PC graphics like XBoxOS: Windows XP Home SP1CPU/Ram: Athlon XP 2400+/512mb PC- |
Comment: Hey guys, I have a problem I've been trying to solve for weeks and haven't yet found a solution. What I want to do is make Halo PC graphically the same as on Xbox. Using -use11 uses more graphical quality than Xbox and -useff produces horrible looking graphics not even on par with Xbox. Here are some key differences I've found while comparing the two: Xbox Halo doesn't have that obnoxious and useless "blur" effect Xbox Halo only draws really detailed lines a few steps ahead while keeping the rest basic textures Xbox Halo does not slow down while drawing large areas, the PC version does (especially on Covenant ships) PC Halo has way more reflective surfaces than are needed, wasting precious speed. Those are just a few of the differences I noticed. If anyone can help me set up the PC version to mirror the Xbox version (which I think had the perfect combination of visuals and speed) then I would be very grateful. Anyone with any tips please reply. Thanks for any help! ~willyslice
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Response Number 1
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Name: willyslice
Date: January 24, 2004 at 16:37:08 Pacific
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Reply: (edit)One more key difference: PC Halo has obvious jaggies on textures when you zoom in at low resolutions, Xbox Halo does not even though it's at the same resolution. ~willyslice
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