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New Star Trek LCARS GUI for DOS

September 16, 2005 at 23:25:57
Specs: MS-DOS, Pentium, 256MB

For anyone who might be interested, I've posted my own LCARS (Star Trek) GUI for DOS (programmed with DJGPP) on SourceForge (Sept. 2005 ranking: 99.92%). It's called LCARS 24. It turns on old laptop into a clock, but it's also loaded with 32-bit TrueColor DPMI(DOS) apps.

[url]http://lcars24.sourceforge.net/[/url]


[url]http://lcars24.sourceforge.net/[/url]


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#1
September 17, 2005 at 04:47:30

Two things aapart from "beam me up":

What GPU does it support?

What are the minimum hardware & O/S requirements?


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#2
September 17, 2005 at 06:59:11

Pentium, possibly 486, with TrueColor graphics card and ample memory. Must run under MS-DOS, FreeDOS, or FreeDOS32. So it can be Windows 9x started up with pure-DOS boot (by pressing F8 at startup and selecting "Command prompt only." It should have a SoundBlaster sound card. If you want Internet functions, a real modem is required. It can run under Win XP just to have a look, but normally it should run only under DOS or in a DOS partition. When it launches an external DOS game, it actually shuts down then restarts without the intro (a short ST fllm clip) afterward, just in case the game, etc. needs a significant portion of what a machine with little memory has. Pacman and Ms. Pacman are included as external DOS games.

[url]http://lcars24.sourceforge.net/[/url]


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#3
September 17, 2005 at 07:30:02

Sorry BM please can you clarify graphics card, would it run with the latest nVidia 256mb PCI Express Graphics Card.

http://en.wikipedia.org/wiki/True_colour


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#4
September 17, 2005 at 13:05:45

About the graphics card, I don't think so. It uses the Allegro drivers, which cover a lot of cards but not the ones whose manufacturers keep their specs secret and only supply Windows-based drivers. I don't have a list of the nonstandard cards not covered, and I don't have any illegal drivers added in.
The only way to cover them all without going all the way back to 640 x 400 16-color graphics is to release a Windows build of this, then a Linux build, a Mac build. It's open source. I made it for myself and keep improving it because programming is fun. Making builds for other platforms I'll leave to others.

[url]http://lcars24.sourceforge.net/[/url]


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#5
September 17, 2005 at 13:45:00

Thanks................

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