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Intel or AMD 64?

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Original Message
Name: Confused1
Date: June 2, 2005 at 21:26:44 Pacific
Subject: Intel or AMD 64?
OS: Windows XP
CPU/Ram: AMD 2400+
Comment:

Ok, Ok Im trying to select a machine to run an old version of Unreal as a game server as i read through all this i realize that although the 64 is faster in 64 bit mode almost nothing runs in 64 bit yet and this game would still have to be ported over to 64 bit to run at awsom speeds like that sooo..My questions are:
1.) what is the best machine to use? AMD 64 running in 32 bit or an Intel HT processer? which one will do more work in 32 bit?
2.) have a AMD 2400+ running it rite now and its running at about 2 ghz and 12 clients puts the processer at 80% capacity. Which processer will allow the most clients?
3.) Is it the HT that will help the capacity? OR is there something about the AMD 64 that will do this job better.

Furthermore I'm confused at how the AMD 64 can be faster than the intel 3.6 HT if the AMD is running at only 2 ghz and is only good to run at 32 bit?

Can someone UN-Confuse me please?

Thanks
Confused


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Response Number 1
Name: heropsycho2177
Date: June 3, 2005 at 10:05:18 Pacific
Subject: Intel or AMD 64?
Reply: (edit)

I may confuse you more, but here it goes.

First off, what OS are you using to run the dedicated game server? Reason I ask is in my experience, and this is coming from certified Microsoft engineer, linux performs much better for dedicated servers often times, including for games. If Unreal has a linux package for dedicated servers, and you're running it on windows, your solution for better performance could cost you nothing aside from time to learn linux and how to setup unreal ds on it.

Also, your CPU utilization has not hit 100%, so why are you worried? Also, CPU utilization could be high because you don't have enough RAM, causing the CPU to call up the hard drive for frequent caching. Maybe you have too many services in the background you don't need. Have you exhausted these measures?

With that said, let's address the AMD 64 vs HT questions....

First, please remember AMD CPU's have for years now been able to perform better at the same clock speeds at Intel. This doesn't mean they're better, but more efficient per clock cycle.

Next, there's more to Athlon 64's than just 64-bit extensions. They perform exceptionally in 32-bit OS's because they actually have the memory controllers that handle memory calculations on die in the CPU, not on the motherboards, like Intel does. This gives AMD's a HUGE advantage in memory access over the Intel, even with Intel systems using faster DD2 RAM.

However, Intel does do better in other things. Hypterthreading gives Intel a marked advantage IF AND ONLY IF the application is optimized for HT, such as photoshop CS. However, I sincerely doubt your ds package is, I'm 99.9999% sure of that.

AMD CPU's for most of what servers do would probably work better, to be quite honest. And it's no surprise that while enterprise class servers have always been Intel dominated, even HP/Compaq and others are now building AMD based servers in addition to Intel based, and the AMD's are proving to be faster, and we're talking about much more demanding apps like SQL, Exchange, large web servers with tons of hits, etc.

But I REALLY think you don't need to replace your 2400 for an older unreal dedicated server.

"President Bush is doing everything he can to lower gas prices, including...making the oil companies so rich that maybe they'll get sick of money."


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Response Number 2
Name: Confused1
Date: June 3, 2005 at 13:06:41 Pacific
Subject: Intel or AMD 64?
Reply: (edit)

First in answer to your previous questions:
I am running windows xp home.
I have 1.5 gigs of memory.
I have everything not nessesary turned off.
This game has never been ported to linux to my knolege.(although that would be sweet)

I'm not useing all my processer because im about maxed out with out lagging the server. and I have a lot of requests to open the server up to more clients.I Opened it at one time to 20 clients but it was a lag fest, and still more people wanted in. But I cant run it that way.. more to the point I WON'T run it that way lol.

What I need is room in my box for like 30 clients I have a full T-1 dedicated to the game and its only about 1/2 capacity at with 20 clients. If i can get a machine setup to support 30 clients it should still have room in the band width to function properly,

I believe this game was made before HT came out so I think you could move that 99.99999% to 100% safely.

Another thing im confused about is this amd im looking at boast a 2 gig fsb..2 gig? im a bit aprehensive about that boast. I think running it at 32 bit whould at the very least cut that in half rite?
Still 1 gig fsb .. Is that possible? thats 200 mhz behond the HT intel. do they even make memory that fast? I looked and i couldnt find it so how does it work then? Would i be limited to the 400 mhz memory that is avalable in the stores or is this working with the processers onboard L2 cache somehow?

I still dont know what to buy to upgrade this server....

BTW Unreal is not multiprocesser frendly either...

Still
Confused1


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Response Number 3
Name: heropsycho2177
Date: June 3, 2005 at 20:15:39 Pacific
Subject: Intel or AMD 64?
Reply: (edit)

There are linux DS packages for Unreal 2003 and 2004...which Unreal are you running?

"I Opened it at one time to 20 clients but it was a lag fest, and still more people wanted in."

Did you monitor the CPU during that time you opened it up? And again, are you sure somethine else didn't cause CPU usage to go up, such as running out of memory?

"Another thing im confused about is this amd im looking at boast a 2 gig fsb..2 gig? im a bit aprehensive about that boast. I think running it at 32 bit whould at the very least cut that in half rite?"

Couple of things to be aware of...the FSB claims of both AMD and Intel are just that...claims. Intel does it with their "quadpumping" technology, and AMD does it with "Hypertransport". Don't worry about it; look at the benchmarks instead. Those don't lie...as much. ;-)

Also, 64-bit vs. 32-bit has nothing to do with bus architecture. The real benefit of 64-bit is ability to use more RAM...past 6GB. Even on a 32-bit OS, Athlon 64's are kicking butt and taking names. It's all about the on die memory controller and strong math coprocessor.


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Response Number 4
Name: pheonix991
Date: June 5, 2005 at 21:24:51 Pacific
Subject: Intel or AMD 64?
Reply: (edit)

"Furthermore I'm confused at how the AMD 64 can be faster than the intel 3.6 HT if the AMD is running at only 2 ghz and is only good to run at 32 bit?"

think of the amd as a large moving van driving at 60mph. and the intel as a small moving van driving at 100mph. in an hour the 2 vans have moved the same amount of boxes.

i know it is a flaky description, but if you can picture it, that is how an amd with a slower clock can do just as much work as an intel at a higher clock speed.

p4 3.0ghz @ 222X15=3330mhz
512mb pc3200 dual channel @222mhz
80gb wd hdd/40gb maxtor when on linux
8x agp geforce 6200 @ 549/585can't unlock extra pipes. plz help if you can
Audigy 2 ZS<b


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