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GPU Overclocking

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Original Message
Name: Me
Date: June 27, 2008 at 11:09:29 Pacific
Subject: GPU Overclocking
OS: XP
CPU/Ram: Intel Pentium 4 3,2 gHz (
Model/Manufacturer: Asus
Comment:

Hi,

I've considered overclocking my GPU with Asus SmartDoctor!. i was just wondering what the difference between overclocking the Shader, The engine and the memory is, and what is the best thing to do if you want overclock It ?

(I've got an Asus Nvidia GeForce EN9800 GTX 512 mb DDR3 GPU)

Beforehand thanks
:)


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Response Number 1
Name: Sabertooth
Date: June 27, 2008 at 18:10:27 Pacific
Subject: GPU Overclocking
Reply: (edit)

In simple terms, the three are all parts of the architectural pieces that make up a video card, In reality, a video card is really a complex PCB. If you want to delve deeper into "how complex" there are lots of materials on the internet dedicated to the subject.

The *Shader* is a program (set of instructions) executed on the (GPU) graphics processing unit for rendering purposes. It used be normal for a video card to have an non-unified pixel & vertex shader pipelines for rendering calculations. With the news cards including your 9800GTX, what is now employed is called a unified architecture where no pipe is specific to one task.

The *Core* has to do with the GPU's clock speed & the *Memory* likewise has to do with the GPU's memory clock speed.

With your 9800 GTX, you should be able to net a stable performance gain of about 15% with the three overclocked. The default Core/Memory/Shader on the GeForce 9800GTX are 675MHz/800MHz/1688MHz respectively. You should be able to easily crank those to 850MHz/1250MHz/2150MHz! Get busy with the SmartDr.

http://www.overclockersclub.com/rev...

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Response Number 2
Name: jam
Date: June 28, 2008 at 07:29:07 Pacific
Subject: GPU Overclocking
Reply: (edit)

Tom's Hardware just did an article on GPU overclocking:

How To Overclock Your Graphics Card


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