|I'm not exactly sure if this is possible but I'm |
going to see anyway:
A PlayStation 2 has a powerful processor that
can generate so many thousands of polygons
in less than a second. I've been using a lot of
3D software for designing and creating games
lately, but my processor conks out when I
reach about 98, 000 faces.
What I want to know is this:
Is it possible to connect a PlayStation 2
processor to a computer to assist in doing
what the processor currently cannot do? I have
an old fat PlayStation 2 that I don't use
anymore so I wouldn't mind it being destroyed
or whatever in getting the processor out.
If I can't do this, are there any other ways of
making my processor work better?